Terrain Blueprint

WORLD BUILDING // 02
Obsidian Sanctum
A world-building prototype where volcanic stone architecture meets bioluminescent flora.
OVERVIEW
Obsidian Sanctum focuses on environmental contrast: heavy, fractured monoliths versus delicate luminous growth. The scene was structured to support both still renders and traversable in-engine flythrough shots.
ROLEWorld Building, Set Dressing, Lighting
TIMELINE4 Weeks
TERRAIN TILES48 STREAMED
VFX SYSTEMS9 NIAGARA SETUPS
LIGHT PROBES128 CAPTURES
Fog Layering
Light Volumes
Final World Frame